Global Agenda (PC) Review

Time to advance in another direction!

There’s no definitive way when to decide when you’ve played an MMOG enough to review it.  Should you play until level cap and then absorb hours of content before reviewing?  Should you do it after 20+ hours of playtime, like many reviews?  Or how about until you can formulate if you could even stand playing the game for 20 hours?

To me, each option has its merits.  I, as I tend to do, decide to go smack dab in the middle of a few choices.  I’ve played Global Agenda for a bit shy of 30 hours on the live server, but have been playing the game for months (beta).  I have a firm grasp of the game, its mechanics, the classes and have experienced every facet of play it has to offer (there aren’t many).  Fairly certain that qualifies me to write an 1800 word testament to the game.

Wait, come back.  It’s not one of those TL:DR MMOG reviews.  I promise.  I broke the review up into specific sections so you can hone in and view only what interests you.  Don’t care about Character Creation or Lore?  Then don’t read those sections.  Skip on down to Dungeons, PvP and Polish before washing it down with the overview.

Here’s a snippet from the post on MMOCrunch.com:

Dungeons: The PvE missions are the only thing in Global Agenda comparable to your average dungeon.  There’s only four strict PvE missions, with a fifth assigning two party members to be assassins on the other team.  Only having four dungeons may sound like an incredibly small number, Hi-Rez manages to keep things fresh by adding dynamic elements to each dungeon.

Maps and layouts remain the same, but the Commonwealth adapts to the invaders by mixing everything else up.  Mob count, pathing and placement changes per deployment.  Complicating matters is the addition of (generally) easy-to-avoid platforming obstacles – fire pits, poison rooms, and magmafalls.  That’s until shit hits the fan after a party member hits an alarm, spawning two helbots on top of you as you attempted to tip-toe around a flowing river of lava.  Let’s not forget the rotating team of boss mobs, each with their own unique abilities and attacks.

Believe it or not, Global Agenda’s missions are challenging.  It’s actually quite amazing when you consider how stupid the AI can be.  The Commonwealth’s guards may hide or cower in plain view and they often die to the traps in their own facilities. Very stupid.  Yet, the proof’s in the pudding; 50-70% completion rate is the going norm for a PvE victory, according to information from the Player Search.

Global Agenda is now available for $39.99 from Amazon.  Yay to $10 savings!


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